HOW DOES RELIGION WORK IN WORLDBOX?, THEORY π.
Hi guys, how are you? Today I am going to talk about religion
in Super WorldBox and how does it work?.
To begin with, you have to know that the religion in worldbox
would be monotheistic and the supreme and almighty god is the player that is
you, this because worldbox is for a single player.
This religion is constituted as follows:
An almighty god who is the one who creates and destroys at will
of him has no limits.
Going down the pyramid of power we have the disciples of God
who have great power of creation, destruction and protection.
These are divided into the disciples of destruction who are in
charge of imparting death and misery to the world.
some are worshiped as they are the right hand of the god like
crabzilla, unstoppable like gray jelly, living nightmarea such as greg who is
the incarnation of death, or easter eggs like maxim the monstrous pumpkin.
On the other hand we have the disciples of creation and
protection who help most civilizations and do things for God, among these we
have.
the divine finger that
is revered by civilizations and that creates landscapes, the white magician who
is a neutral being whose only purpose is to help civilizations face hostile
mobs, very dangerous thus ensuring their survival is like an angel, the fairies
who are the souls of pure-hearted beings who ascended to heaven and whose only
purpose is to heal the wounds of and eradicate dangerous diseases such as
plagues.
And finally mastef which is an easter egg and helps
civilizations defend themselves from hostile mobs.
Under this classification we can find the ants of creation,
the sand spider and the conway game that would be automata commissioned directly
by God to create and terraform worlds.
Lower down are the infernal mobs that are sent by the god to
punish civilizations for their evil actions such as the evil wizard, cold,
demons, zombies, UFOs, dragons, the tumor and all mobs with dangerous and destructive
powers, some of These have puppets or associated entities such as necromancers
who have their puppets, which are skeletons and ghosts or cold ones puppets who
are the snowmen.
Following are civilizations.
These interpret
religion in their own way and are classified into believers: which are the
humans and dwarves who worship the god, make sculptures of the disciples and
have a strongly religious tradition, this can be noticed in the church-like
buildings and in which they are the favorites of the gods.
The indirect believers these would be the elves who, although
they worship a god, this god is nature and life, but they do not worship the
supreme god and are not very religious, they only try to be at peace with the
universe and other living beings.
And finally the atheists who are the orcs who, as their
description in the game says, are brute and clumsy creatures and well that
makes them not worship any god and fight with disciples like the white magician
and the fairies, they have no religion and In addition, they do not build
statues of any kind, only bonfires or bonfires, so we suppose that they worship
pagan Gods or fire, something very primitive, as if they were cavemen.
At the end we have the insignificant mobs that are mostly
neutral and are only part of life but in a lesser way like sheep, cows,
turtles, dogs, cats and others.
This is my theory of how religion could be in WolrdBox,
although, do not take it so seriously, since it is known that religions Will be
added soon to WorldBox, but these will have nothing to do with the real ones,
they will be invented and like cultures, each town will create a different one.
Thanks for reading.
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