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Showing posts with the label EXPLAINED

TUMOR AND FUNGUS IN WORLDBOX EXPLAINED.

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Hello people, how are you? Today we will talk about the tumor and the fungus, the two new plagues or rather diseases that were added to WorldBox.   First the tumor:    Although this mob was already in WorldBox, for a long time it was very useless, not fun at all and it was also very weak. That is why many people in the community asked for it to be improved and that is what they did, now the tumor infection is much more aggressive and complex. Basically the tumor can now generate creatures that help it defend itself, since although it is now more powerful it is still very susceptible to attacks, these creatures are small, immortal and agile, they are generated from time to time and their only function is to protect the tumor, since they do not infect. Also now the tumor expands much more and is faster when doing so and whoever steps on it will have a great chance of obtaining the tumor trait which reads like this: there is something evil inside it, creatures with this t...

THE REBELLIONS IN WORLDBOX HOW DO THEY WORK? CAUSES.

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Hello guys, how are you?, today I will talk about the rebellions: As we all know rebellions are a very annoying thing in WorldBox. Since they make the kingdoms less powerful and cause many wars, but you have never wondered what causes them or what factors play in their activation, I will explain it below. Well basically there are different factors, these are: - Personality, humor and attributes of the king:  Depending on the mood if he is sad, happy or angry if he is militaristic or peaceful.          Depending on the number of towns that the king can administer there will be possibilities of rebellions, here without a doubt the most decisive factor is the administration since the greater the administration, the better the economy and the more towns a kingdom can have. -        K    Kingdom status:       This depends on the king, if the towns of the kingdom are rich or poor, if they have many taxe...

THE ECONOMY IN WORLDBOX, EXPLAINED.

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Hello guys, how are you? Today we will talk about the economy, some changes that were made compared to the previous update, sea trade and the newly added land trade. --The first thing you need to know is that they have added something similar to land trade, but in reality it is not: It is a function that now the villages of different kingdoms will be able to share resources with each other, when one lacks and the other has excess, for example, the capital lacks bread but another village of the same kingdom has plenty, then that village will will supply resources to the capital and so with all the kingdoms, this is affected by the trait of greed, since if the leaders of the towns have it they will not want to share often also diplomacy, humor and personality, among other factors, which I think that this can make room for a land trade in future updates since, although they exchange resources, it only happens when they are from the same kingdom. --The second thing is that maritime trade...