WIZARDS IN WORLDBOX, EXPLAINED.

Hello people, how are you? I'm Juan Diego and today
we will talk about everything you need to know
about wizards in WorldBox:




When I refer to wizards, I am referring to the five creatures that differ from the others by their special abilities and because by killing them you get the mageslayer trait, let's start:








Plague doctor:



Newly added in version 0.9, this mob has the traits that it is immortal, immune, fireproof and regenerative, in terms of its special abilities, it can walk on the tumor without getting hurt, it can heal itself and other mobs and it can summon fire, As for its uses, basically this mob came as a replacement for the fairy that did not do its job well, since it allows you to control the plague, since it heals surrounding patients, confront the tumor, since it burns it and fights its creatures , to zombies, skeletons and mushrooms, rather it is your right hand in disease control, it gets along with all races except orcs and it is not very strong so I recommend you put several.



 










Druid:

 This newly added creature also has the traits of being immortal, having regeneration, and a floral pattern that makes flowers grow where it walks, as for its special abilities, it shoots pieces of tree branches from its cane, it can reforest places by planting trees, it makes grow flowers where he walks and can heal himself and sometimes other creatures.
As for its uses, it can be very good for those civilizations that are out of wood so you don't have to add trees yourself and being relatively strong it is an excellent protector.













White Wizard:

This one has already been with us for a while, its traits are regenerative, antifreeze and immortal, its abilities are throwing pieces of ice at enemies and after several attacks leaving them frozen for a while, teleporting at will, summoning a very resistant protection shield, Heal yourself with rain of blood and teleport to places where there are hostile creatures in order to kill them.
Its uses are mainly for defense since being the direct enemy of the fire mage, it can face many dangerous creatures that want to destroy your world.













Necromancer:

The leader of the skeletons, he is basically a skeleton that learned to use magic, his traits are malefic, immortal and regenerative, he has amazing abilities like throwing bones at enemies, summoning skeletons from the ground, appearing in random events from mines in villages, healing himself like this myself, cursing other creatures so that they later turn into skeletons and above all guiding skeletons, I like it a lot and I use it in wars.















   
And finally the evil wizard:

The evil wizard is the most powerful terrestrial being in the game, his traits are fireproof, immortal, malefic and regenerative, he has incredible abilities such as throwing many fireballs from his staff, calling down fire on his enemies, shooting lightning at his enemies, teleporting at ease more when he is about to die, heal and summon tornadoes, in himself a killing machine, the evil mage is very feared in WorldBox and in medium quantities he can wipe out entire civilizations.



 









That has been all for today.

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