SOLDIERS, ARMIES, WARS, PEACE TREATIES AND ANNEXATIONS IN WORLDBOX, EXPLAINED.
Hello guys, how are you, today we will talk about the soldiers in worldbox.
After the new update of cultures, the dynamics of wars and armies have been substantially changed, so today I will explain it in detail and simply at the same time.
We must know that it will be a while until a settlement of any race begins to produce soldiers, the quality, quantity, and power that these soldiers have, however, will be regulated by several factors, these are:
FIRST: CULTURAL KNOWLEDGE: depending on whether the culture has this knowledge or not, the quality, quantity and production of soldiers will be affected.
--Army training: the higher this knowledge, the faster and more soldiers will be produced..
--armor production: this is essential as without it, your soldiers will lack helmets, boots, pants, and armor, which greatly decrease the damage of enemy attacks, increase their health, speed, damage, and more.
--barracks: without this knowledge your villages will not build barracks, and without the construction of barracks the soldiers produced by your villages will be less, they will take longer and they will be weaker, remember that the barracks are a military training ground.
--material from adamantine to steel: depending on which materials your town has unlocked, this will be the quality of the items used by the soldiers.
---Axe, hammer, spear and sword: if your people have not unlocked this knowledge, they will not be able to make these weapons, which will mean that they only use wooden sticks to defend themselves.
SECOND: The strategy ability of the king of the kingdom and ruler of the city, the more strategists they are, the faster armies will be created, that is also influenced by the resources and development of the town, that is, how its economy and inventory are, since many soldiers will that the economy of the town is ruined since these are like beggars who do not work and as if that were not enough if they are paid, which is done with the taxes that are applied to civilians.
THIRD: That the general of his army has a high strategy stat since it influences how the troops behave on the battlefield.
Knowing this, I will explain how they are classified and what each of their members do:
---First emergency units (civilians):
While this was removed in the current update before civilians could fight enemy armies when they ran out of troops now not and since these units can become professional soldiers over time this depends a lot on whether they have other roles.
---Second soldiers:
These are the pillar of the army, they have medium quality weapons and are mostly trained in the training camps, they usually have better armor and qualities than any civilian, when there are no wars they are always following the army commander from one side to the other. another and they usually do nothing else, when there are conflicts they follow their commander to the battlefield either entering in boats or by land, if they kill an enemy and he has a better weapon than theirs they will also take it if someone in their village dies your weapon will go to the village inventory where it can be resigned to someone, they usually use a formation in which they defend with archers and attack with their commander and knights with swords or axes, it should be noted that depending on their strategies and personality they can have a better performance.
If a city runs out of soldiers it will be easy prey for other kingdoms.
----Third commanders:
These stand out for carrying a banner that in most cases has the color of the kingdom, they also have good equipment, not the best but it is remarkable, their management and strategy qualities are also remarkable in them since according to their performance, the soldiers will do so , if they die they will be replaced by the soldier with the best traits in the army, as long as there are no conflicts they remain quiet and all the soldiers follow them from one side to the other, when these occur they are the first to fight leading the others and standing in the first line of defense that is why they usually die quickly in these conflicts.
Its main advantage is that there is someone to guide and command the armies on the same battlefield, allowing the units to act in a better way.
----Fourth Kings:
These are the maximum in the order of power of the pyramid, they are in charge of declaring wars or signing peace treaties, as well as administering and creating armies, their function is vital since the entire mechanism depends on them, it should be noted that they have the best equipment and good skills, if your administration and strategy is low your kingdom will have low economy and weak soldiers, the higher your strategy the faster and stronger the soldiers will be produced and they will have more chance of success, the more administration capacity the less rebellions there will be and greater progress and stability will have the kingdom, depending on the mood or personality of the king wars or rebellions will occur, for example an angry king is more likely to declare war than one who is happy and a sad one is more likely to face rebellions, for example that is essential that the kings have their favorite food so that they are happy and thus can manage the army in a good way, I emphasize So these fight to the death when there are no soldiers left along with the city leaders.
Now I will explain how wars and peace treaties work:
First attacks and invasions:
When a king declares war on another, his army will be guided by the commander to the battlefield, either by sea or by land, several bursts of soldiers will be sent, guided by their commander, until one of the two kingdoms runs out of armies. and be deleted or appended.
Second annexations or annihilations:
If a town runs out of soldiers and is of the same race, it will enter a two-phase annexation process, first the town will begin to be annexed, it can be said that this can be avoided if troops appear in the town or if it has defense towers which defeat the soldiers to wait for the town to produce more, if this is not completed and the color of the town will change to that of the kingdom that annexes it, it will immediately start another one that is only to take over the complete administration of the town and avoid rebellions although this will be weakened for some time since it will have to make its own army so it can fall into an unstable situation, remember that now civilians do not attack soldiers although this is an experiment according to the developers.
But in case it isn't:
All the inhabitants of the town will be eliminated, for example a town of ogres will be eliminated by the dwarves without mercy and obviously here the civilians will attack the soldiers.
Third peace treaties:
When the war becomes difficult for both sides, it is most likely that a peace treaty will be signed ending the war, this can also happen if one of the kings who started the war dies and is replaced by one with better diplomacy, it may be that If the king's mood changes, he signs the peace.
Well guys this has been all for today, I hope you liked it.
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